The Ultimate Guide to LavaLoon in Tower Rush
chlazucena7776 hat diese Seite bearbeitet vor 2 Monaten


Pairing the massive hitpoints of the Lava Hound with the devastating burst damage of the Balloon creates an aerial synergy that has dominated the competitive meta for years.

However, playing LavaLoon effectively requires an incredibly specific mindset; you are abandoning the ground war entirely, which leaves your towers highly vulnerable to fast rushes.
The Mechanics of the Air Push
Because the opponent's Musketeer or Wizard is already locked onto the massive 7-elixir Lava Hound, they completely ignore the 5-elixir Balloon flying right past them.

If the opponent has already used their Zap or Arrows, these Pups will deal massive swarm damage to the tower, perfectly complementing the Balloon's heavy single hits.
Placement is everything.Never play the Lava Hound if you are down on elixir in the first two minutes.The single biggest counter to LavaLoon is the Minion Horde; Arrows will instantly clear the sky for your Balloon. Surviving the Counter-Attack
Because your deck is filled with expensive, flying units, you have very few cheap, sturdy ground troops to stop an incoming Elite Barbarian or Battle Ram rush.

The Tombstone is the unsung hero of the LavaLoon deck; placed centrally, it pulls all ground-targeting units (like Hog Riders and Giants) into the middle of the map.
Enemy Anti-Air DefenseHow to Break ThroughInferno Tower (Melts the Lava Hound instantly)Use a Zap spell to reset the damage beam, or use Lightning to severely damage the building and stun itExecutioner + Tornado ComboDo not clump your Balloon directly behind the Hound; space them out significantly so the Tornado cannot group them The Unstoppable Force
You are trading early ground vulnerability for late-game aerial invincibility.

The ground is for peasants.

If you loved this report and you would like to obtain more details regarding tower rush kindly check out our own web-site.